Namespace MathAssertions.Render
Classes
- PoseRenderer
Pure renderer that converts a 3D pose — a Vector3 position and / or a Quaternion orientation — into deterministic, snapshot-friendly text. Position renders as
pos: (x, y, z) tol=tand orientation asquat: (x, y, z, w) tol=t, each on its own LF-terminated line; the full-pose overload emits both.