Table of Contents

Class FloatArray_IsApproximatelyEqualTo_FloatArray_Float_Assertion

Namespace
TUnit.Assertions.Extensions
Assembly
MathAssertions.TUnit.dll

Generated assertion for IsApproximatelyEqualTo

public sealed class FloatArray_IsApproximatelyEqualTo_FloatArray_Float_Assertion : Assertion<float[]>, IAssertion
Inheritance
Assertion<float[]>
FloatArray_IsApproximatelyEqualTo_FloatArray_Float_Assertion
Implements
IAssertion
Inherited Members
Assertion<float[]>.AssertAsync()
Assertion<float[]>.GetAwaiter()
Assertion<float[]>.And
Assertion<float[]>.Or

Constructors

FloatArray_IsApproximatelyEqualTo_FloatArray_Float_Assertion(AssertionContext<float[]>, float[], float)

public FloatArray_IsApproximatelyEqualTo_FloatArray_Float_Assertion(AssertionContext<float[]> context, float[] expected, float tolerance)

Parameters

context AssertionContext<float[]>
expected float[]
tolerance float

Methods

CheckAsync(EvaluationMetadata<float[]>)

Implements the specific check logic for this assertion. Called after the context has been evaluated. Override this method if your assertion uses the default AssertAsync() flow. If you override AssertAsync() with custom logic (like AndAssertion/OrAssertion), you don't need to implement this.

protected override Task<AssertionResult> CheckAsync(EvaluationMetadata<float[]> metadata)

Parameters

metadata EvaluationMetadata<float[]>

Metadata about the evaluation including value, exception, and timing information

Returns

Task<AssertionResult>

The result of the assertion check

GetExpectation()

Gets a human-readable description of what this assertion expects. Used in error messages.

protected override string GetExpectation()

Returns

string