Class Float_IsApproximatelyEqualTo_Float_Float_Assertion
- Namespace
- TUnit.Assertions.Extensions
- Assembly
- MathAssertions.TUnit.dll
Generated assertion for IsApproximatelyEqualTo
public sealed class Float_IsApproximatelyEqualTo_Float_Float_Assertion : Assertion<float>, IAssertion
- Inheritance
-
Assertion<float>Float_IsApproximatelyEqualTo_Float_Float_Assertion
- Implements
-
IAssertion
- Inherited Members
-
Assertion<float>.AssertAsync()Assertion<float>.GetAwaiter()Assertion<float>.AndAssertion<float>.Or
Constructors
Float_IsApproximatelyEqualTo_Float_Float_Assertion(AssertionContext<float>, float, float)
public Float_IsApproximatelyEqualTo_Float_Float_Assertion(AssertionContext<float> context, float expected, float tolerance)
Parameters
Methods
CheckAsync(EvaluationMetadata<float>)
Implements the specific check logic for this assertion. Called after the context has been evaluated. Override this method if your assertion uses the default AssertAsync() flow. If you override AssertAsync() with custom logic (like AndAssertion/OrAssertion), you don't need to implement this.
protected override Task<AssertionResult> CheckAsync(EvaluationMetadata<float> metadata)
Parameters
metadataEvaluationMetadata<float>Metadata about the evaluation including value, exception, and timing information
Returns
- Task<AssertionResult>
The result of the assertion check
GetExpectation()
Gets a human-readable description of what this assertion expects. Used in error messages.
protected override string GetExpectation()