Table of Contents

Class Float_IsApproximatelyEqualTo_Float_Float_Assertion

Namespace
TUnit.Assertions.Extensions
Assembly
MathAssertions.TUnit.dll

Generated assertion for IsApproximatelyEqualTo

public sealed class Float_IsApproximatelyEqualTo_Float_Float_Assertion : Assertion<float>, IAssertion
Inheritance
Assertion<float>
Float_IsApproximatelyEqualTo_Float_Float_Assertion
Implements
IAssertion
Inherited Members
Assertion<float>.AssertAsync()
Assertion<float>.GetAwaiter()
Assertion<float>.And
Assertion<float>.Or

Constructors

Float_IsApproximatelyEqualTo_Float_Float_Assertion(AssertionContext<float>, float, float)

public Float_IsApproximatelyEqualTo_Float_Float_Assertion(AssertionContext<float> context, float expected, float tolerance)

Parameters

context AssertionContext<float>
expected float
tolerance float

Methods

CheckAsync(EvaluationMetadata<float>)

Implements the specific check logic for this assertion. Called after the context has been evaluated. Override this method if your assertion uses the default AssertAsync() flow. If you override AssertAsync() with custom logic (like AndAssertion/OrAssertion), you don't need to implement this.

protected override Task<AssertionResult> CheckAsync(EvaluationMetadata<float> metadata)

Parameters

metadata EvaluationMetadata<float>

Metadata about the evaluation including value, exception, and timing information

Returns

Task<AssertionResult>

The result of the assertion check

GetExpectation()

Gets a human-readable description of what this assertion expects. Used in error messages.

protected override string GetExpectation()

Returns

string